Filtering by Category: Illustration,Bum Out

These 3* commissioned pieces are part of JPL's Visions Of The Future poster series, which are all available here to download for free.

* The Mars art featured here is inspired by our commissioned piece, available here.

We also have limited edition posters and prints available as well, including our Mars variant art. You can purchase those here. Note: The Grand Tour Poster and Print Set are now sold out.

Details on each poster below ...

The Grand Tour: NASA’s Voyager mission took advantage of a once-every-175-year alignment of the outer planets for a grand tour of the solar system. The twin spacecraft revealed stunning details about Jupiter, Saturn, Uranus and Neptune – using each planet’s gravity to send them on to the next destination. Voyager set the stage for such ambitious orbiter missions as Galileo to Jupiter andCassini to Saturn. Today both Voyager spacecraft continue to return valuable science from the far reaches of our solar system. Purchase the poster here. Sorry, this poster is now sold out.

Enceladus: The discovery of Enceladus’ icy jets and their role in creating Saturn’s E-ring is one of the top findings of the Cassini mission to Saturn. Further Cassini mission discoveries revealed strong evidence of a global ocean and the first signs of potential hydrothermal activity beyond Earth – making this tiny Saturnian moon one of the leading locations in the search for possible life beyond Earth. You can purchase this poster here.

Mars: NASA’s Mars Exploration Program seeks to understand whether Mars was, is, or can be a habitable world. Missions like Mars Pathfinder, Mars Exploration Rovers, Mars Science Laboratory and Mars Reconnaissance Orbiter, among many others, have provided important information in understanding of the habitability of Mars. This poster imagines a future day when we have achieved our vision of human exploration of Mars and takes a nostalgic look back at the great imagined milestones of Mars exploration that will someday be celebrated as “historic sites.” Purchase the IC variant poster here.

Below: Our grandfather, Al Paulsen at his desk at NASA's Ames Research Center at Moffett Field in the 1960's. He was an illustrator and graphic designer at NASA for over 30 years. This project was obviously a special one.

After 2 years in the making, our Odd Galaxy wooden space toys have officially landed! Beautifully manufactured by Uncle Goose Toys in Grand Rapids, Michigan, our new series includes everything for the aspiring astronaut: Lunar Rocket Blocks, Moon Rover Blocks and Cosmo Kid Blocks. Featuring rounded and classic block shapes, O.G. inspires endless possibilities of stacking, building, and creating your own space galaxy. Combine all three sets and the sky is the limit! Available in the IC shop now or wherever fine toys are sold. Happy stacking ...

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When we moved to the Capitol Hill neighborhood of Seattle in 2001, Cinerama immediately became our go-to theatre. The nostalgic 60's architecture and charm, the massive screen, the curated collection of movie props behind glass in the lobby, the chocolate popcorn - and yes, even that logo ... it had everything a designer/cinephile could want. From waiting in lines for Star Wars prequels (I wish I had those hours back) to seeing a film that sorta changed my life - it was our destination for the movies.

Fast forward 12 years - December of 2013 to be exact. Imagine my reaction when friend and Vulcan Marketing Director Josh Lackey asks us if we'd like to take part in their upcoming MAJOR technology and seating renovation that included ... well, taking Cinerama's giant 200' x 30' blank cream-colored brutalist exterior walls and covering them with art - art that undoubtedly would forever change the landscape of that busy intersection of 4th and Lenora in downtown Seattle.

I was shaking in my boots at the thought - Would that ruin the legacy of the theatre - and Cinerama as a whole? Would Seattleites hate looking at it? Worse yet, would moviegoers hate it? But before he could finish explaining the project brief, I was wholeheartedly in. Scared out of my mind - but in.

First, a little Cinerama 101 ...

Above: Staring at the completed mural - and a tiny example of Cinerama's iconic logo, signage, theatre architecture, one-sheets and various ephemera above. Way more eye candy here.

Below: A miniature of Cinerama's widescreen (and groundbreaking) 3-projector technology, developed by Fred Waller in the late 1940's and made commercially viable by Lowell Thomas in 1952. There are only 3 Cinerama theatres left in the world. Read more about Cinerama's amazing history here.

Below: Construction began on the Martin Cinerama Theatre in 1963, a year after the World's Fair came to town. It immediately became a cultural icon and destination for Seattle locals and tourists alike. However, thanks to urban sprawl and the rise of giant theatre multiplexes, ticket sales began to drop in the 1980's and 90's. Entrepreneur and philanthropist Paul Allen purchased the theatre in 1997 and began a series of renovations starting in 1999.

The blank canvas ... all 200 x 30 square feet of it ...

We presented Vulcan and the team at Cinerama with 3 sketched ideas. My design goals were simple - but maybe not so easy to pull off: I wanted to acknowledge and respect Cinerama as a whole - the historic technology, the beauty and charm of the era, the visual design of Cinerama (from the architectural significance of their theatres worldwide to the countless amazing ephemera produced over the last 50 years) and of course my beloved hometown of Seattle and the corner that this brutalist structure resides on - 4th and Lenora. But it was also important that we didn't dwell too much on the past. After all, this was a multi-million dollar renovation that pointed towards the future. The key was to aim towards what was next, while paying homage to what has come before.

Another important thing for me was recapturing that excitement of going to the movies. I obviously wasn't around in the early part of the century - or mid century for that matter - but I love the footage of movie premiers during those years ... it was an event! You'd wear your best outfit, grab that special someone, buy something at the concession stand and thoroughly enjoy a night out. I realize much of that is gone now, but there was something about this opportunity. We could, at least in theory, bring some of that charm and excitement back to movie goers.

The team at Vulcan landed on one of our concepts: A visual scattering of cinema's greatest genres: Action, adventure, horror, sci-fi, fantasy and more. All integrated and seamlessly woven into each other like a story - with one genre leading to the next.

The color scheme: I wanted to stay true to Cinerama's classic red and blue. I added a lighter blue that matched the lower portion of the exterior's tile walls - as well as a few darker hues of the original 2 colors.

One important design element that I wanted to work into the mural was the angular lines of the Cinerama logo. In our original sketch, we actually had a cropped version of the wordmark visible as well - with the art woven throughout and around the type. That aspect of the mural ended up getting cut at the last minute, but we kept the overall angles of the mark visible.

Approved sketch below. As with most of our concepts and sketches, the final art evolves quite a bit from it's initial drawing - but the core composition remains.

Below: Architectural blueprints from Boora Architects, 1998. We used these drawings as a template for our work. One of my favorite things about the structure's brick facade are the many small LED lights sporadically placed along each wall. I've always enjoyed that design element at night and was excited to see those lights create a subtle visual effect underneath our completed art. The result is a nice addition to the mural at night - further emphasizing the excitement and 'event' aspect of going to the movies.

Below: All cleaned up, refined and colored. The finished mural and the grand re-opening of the greatest theatre on Earth. Photography by the great Benjamin Benshneider. Scroll (way) down to see the completed vector art. Also available as a print.

Cinerama Theater

The reaction to the mural was overwhelming - and ended up setting the stage for an overall Cinerama identity overhaul. That translated into interior signage, employee T-shirts, business cards (Duplexed, de-bossed and features both red and blue edge printing on each card, printed by the pros at Evolution Press in Ballard), silk-screened posters and lots of upcoming merchandise ...

A few notable articles surrounding the renovation can be found here, here and here.

Below: The making of the mural - featuring our partner Don Rockwell and his band of brothers (Don and his all-star crew were able to start and finish the mural in less than a month) ... Btw, watch Sign Painters: The Movie. The film features a few members from Don's team.

Below: The Don's - Rockwell & Clark ...

Below: The brainchild behind the entire mural project - Josh Lackey. This was (and is) a career highlight for me. I have Josh to thank for all of this.

Don Rockwell presented IC with this amazing framed shadow box of used paint brushes, painter-worn gloves and on-site reference art. We have it hanging proudly in the shop.

We also have a limited amount of prints commemorating the renovation from last winter. 100 were given out to Cinerama patrons and we have just under 40 left in our shop. Grab one here.

Shortly after the finished renovation in November, we were asked to design and illustrate the poster for Cinerama's first mixed martial arts festival, aptly titled Fists & Fury. Screen-printed by the pros at Vahalla and available in the shop now.

Almost a year ago to the day, I received an email from my friend Josh Dennis at Crossway. He had a new children's book manuscript (beautifully written by the ridiculously smart Kevin DeYoung) based around the story of the Bible. He asked if I had any recommendations for an illustrator that might be a good fit for the project. After pondering his request for a moment, I thought to myself ... "Hmmm, what if I tried it?"

I began the book in November 2014 and wrapped final art in May of this year. 7 months, 10 chapters and 132 pages later, The Biggest Story is finally available.

There were many reasons why I took on this project, but the main catalyst for attempting this book was that I just didn't see any modern Bible storybooks for children that embodied rich story AND artwork. One that sparked imagination and wonder, one that prompted dialogue between parents and their children, one that treated kids as smart people and didn't talk down to them. Most of all though, one that could live up to Kevin's amazing interpretation.

The art is very conceptual at times, much more straight forward at times, humorous, sad ... but overall extremely hopeful. I poured every ounce of what I had into this book, and if anything leaps off the pages, I hope it's the immense joy that I had in creating it.

I honestly can't thank Josh Dennis and everyone at Crossway enough. Josh was extremely gracious from the very beginning. Not only did he give me complete freedom with the overall direction, but he shared in the enthusiasm and support along the entire process. He had wise feedback and art direction every step of the way, but overall he left me to my own devices and just let me draw - which was a bit scary to be honest. I'm not sure if I have ever been trusted with that much creative freedom before - let alone with, well ... only the most important story in human history.

And of course, thanks to the brilliant Kevin DeYoung for completely trusting Josh and I with our vision for your book. Kevin also gave me creative freedom with every brushstroke - I appreciate his trust in allowing me to bring this story to life in a different way.

You can purchase the book through us, Amazon, Barnes & Noble, Westminster Books and everywhere else.

Beautifully animated by Jorge Canedo Estrada and his team - and voiced by my pal Propaganda, the folks at Crossway put together a great trailer for an upcoming animated version of the book.

A peak inside the book ...

Each book purchase from IC comes with a limited signed 'Ascension' mini-print and set of 4 double-sided postcards (below).

We've also had numerous requests for prints, so we are currently offering 10 selected pieces from the book. See them all here.

 

We're guilty. Guilty of relying on the quick and easy method of using social networking to update folks on what we're up to. You can see the cobwebs on this very site. I don't think we've updated our work section in over a year. But I can feel it in the air ... 2015 will be the return of the blog and long-form reading on the web. No? Well, we're going to attempt that when we can. Personally, I miss it. I miss putting together (and reading) content that you could spend more than 2 seconds staring at. We'll continue to Insta-tweet, but I don't want to rely on that ... To be honest though, we have been busy. Very thankful for that. But, now is a perfect time to wipe the dust off the site and let you guys know what we've been up to for the last 9 months - and we also want to share some new things we've got cooking.

1. Thanks to the VSCO Artist Iniative, our first documentary film about artists (specifically what drives us and connects us all) begins production in July! We will be hitting 6 cities and interviewing numerous artists from many different industries and walks of life. We're excited to tell this story ... more on that here. We'll be documenting and journaling the entire experience on our VSCO Grid.

2. Last fall, we had the opportunity of a lifetime come our way: To re-imagine the historic Cinerama Theatre in Downtown Seattle - our favorite movie destination since we landed here in 2001. We created 2 massive murals that completely altered the corner of 4th Avenue and Lenora Street. The mural art made its way into a re-brand of the theatre, inside and out. We are currently working on our short film, 'Re-Imagining Cinerama' that takes a closer look at Cinerama's grand re-opening last November - and the art that went into it. We'll also have prints of the mural (and more Cinerama art we created) for sale when we launch the film this summer. Photos above by Benjamin Benschnieder.

3. Stack And Scare! is coming to Shanghai in a massive way. The Shanghai Times Square Mall will feature a large Stack And Scare! exhibit next month. Giant sculptures, play areas, toys, posters, etc. Curated by APPortfolio. We are very excited for this - much more info coming soon.

4. Wine Meets Design. We are thrilled to be the inaugural designers partnered up with the talented winemaker Aaron Pott for Bare Bottle's first release. We were first approached for this project a few years back from our friends Katie and Nathan at Eight Hour Day. We've had a blast working with them, Marta & Josh Harding - and Corey Miller, the man who dreamed this extremely cool idea up. A quick bio from their site -

Bare Bottle curates the pairing of winemakers + designers and provides them with a blank canvas through which to create. Each unique collaboration opens a window into our makers' creative processes, their inspirations, and their worlds.

The dedication to craft, quality and presentation comes across so clear with Bare Bottle. If you love wine ... and design ... it's worth every penny. I was floored when I saw the finished shipped piece ...

5. Blast Off! After a 2-year hiatus, we are back with our good friends at Sasquatch! Music Festival. We had the pleasure of creating all of the Festival art, merchandise and even the Lineup Video this year. As per usual, the lineup is amazing (Kendrick!) and happens to be going on THIS weekend. We'll have an in-depth look into all of the assets we created (including another collaboration with Ebbets Field Flannels and Theo Chocolate) soon ...

6. The amazing opportunity to illustrate my first Children's Book came up last September. We had gotten book offers in the past, but nothing quite felt right and some of the projects just plain fizzled out. When our friends at Crossway approached me about a Bible Story by Kevin DeYoung, it was a big decision. In the end, It was a project I wanted to personally see done right ... and one that I wanted to see on the shelves myself. The Biggest Story was the most intense project I've worked on to date, and also the most fulfilling - in ways I could never have imagined. I cannot thank Josh Dennis and Crossway enough for allowing me to run with my vision and aesthetic for Kevin's beautifully-written book. The Biggest Story is hardbound, 10 chapters and 132 pages. Available in August and up for pre-order on Amazon now. Below are a few sample spreads from the first two chapters.

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7. Our Odd Galaxy wooden toy line with Uncle Goose is finally in full production mode and will be released in the next few months. There will be 3 products to start: Cosmo Kid, Moon Rover and Lunar Rocket, each sold separately - but of course much more fun when you own all 3. We have some fun OG launch (get it?) projects that will be released around the same time, including a window display at our favorite space store ...

8. Two years ago, we bought a 10-acre ranch, turned a 50-year old barn into our studio and then made a toy out of it. OK, so that's the short version. We'll have a nice process post on this (way over-budget and panic-attack inducing) project on our new ... well, see #10. For now, you can check out some great photos of the shop by Joshua Harding over at Bare Bottle.

9. Last, but not least, we are finally working on a new website. One that we will update. One that will work nicely on your phone thing you carry with you. We promise.

We recently had the pleasure of working with Live Nation and Cirque du Soleil to promote their new show, Kurios, for its debut at Seattle’s Marymoor Park on January 29th. The idea was to incorporate elements of the show into recognizable Seattle landmarks - The pipes of Gas Works Park bend to reveal one of the show’s main characters, while the circular focal point of the stage design makes up one of the city’s more recent waterfront additions, The Great Wheel.

We worked with the amazing Vahalla Studios to produce the screen prints, and you can currently see the posters plastered throughout Seattle's Downtown. We also have a limited amount in our shop.

Special thanks to Brad Gentry and Live Nation. We can’t wait to see the show!

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Trick or treat! We were tasked with an amazing opportunity earlier this year: Designing and illustrating the Halloween seasonal art for our favorite clients over at the Bullseye. Affectionately known internally as "Harry and Buzz", our dynamic duo of a spider and his fly sidekick were put in various fun and spooky scenarios throughout the store. Scroll down to see a sampling of what was created in the US, Mexico and France.

Target Credits: Eric Vermilyea — Creative Director, Kelsey Ciatti-Miller — Art Director, Mike Greenwell — Art Director, Jeff Barbian — Copywriter, Erika Bryant — Producer, Dave Daily — Creative Strategist, Philip Eggleston — Art Director

Huge, huge THANKS to the above list of folks that made this all possible. We had so much fun working with this team.

Today is the last day to see this all in-store - and remember - tonight is the ONLY night it's OK to take candy from strangers.

Long before music and design (and almost everything else), there was ... baseball.

In the eighties it was our hometown pride and joy - The Bend Bucks - who would later become the Portland Rockies. The Bucks were a single A farm club for the (now) Anaheim Angels. We'd love to hit the games with Dad and grab autographs from the retired major leaguers who were acting coaches for the team. $5 tickets and cheap popcorn didn't hurt either.

Between Bucks games, the best movie ever created, our own little league games (where I told all my teammates that I was related to this guy), watching the Braves (lose) every waking moment on TBS and our unhealthy addiction to baseball cards (wish we still had this), there was time for little else. In 1989, our family moved to Sacramento and our love of the game got even stronger - thanks to the Giants and these guys across the bay. RIP Candlestick Park.

Fast forward 25 years later. After visiting the beautiful new Ebbets Field Flannels storefront in Seattle a few months back, we came up with a crazy idea to fuse a few of our old passions into one: Baseball, art and ... people. People who are making really cool things in the world of baseball - and beyond. We even commissioned our Humble Beast bros in Portland to create some knickerbocker-era music to bring it all together. After coming up with a dream team list (and it was hard to stop at 6), we had our roster.

Enter: Invisible Creature Farm League.

We've partnered with Ebbets Field Flannels from Seattle, Mitchell Bat Co. from Nashville, Leather Head Sports from New Jersey, Oxford Pennant from New York, Curtis Clark Woodworks (or, Dad) from California and the uber-talented and undisputed aesthetic king of baseball himself, Jon Contino from New York to bring you IC inspired game gear for your closet, wall, shelf, desk ... and even the field.

Have a look around our rookie season and click some stuff. A HUGE thanks to all of our collaborators for an amazing experience. We hope you enjoy ...

 

It's that time of year! SDCC is upon us, so let the mayhem begin. LEGO has officially announced their exclusive minifig offerings this year, so we thought it'd be a good time to show some of the packaging and interiors we had fun with. Each clam shell opens up to reveal Batman of Zur-En-Arrh, Bard The Bowman, The Collector and Uni-Kitty in their own element. Oh, and if you have $4,000 burning a hole in your pocket ... grab one of ours from last year with some guy's name scribbled on it. Thanks to our AD's Joseph Galluccio and Jennifer Healy! Happy collecting.

Last year we received a call from our favorite software company, asking us if we'd like to preview the soon-to-be-released Illustrator CC. The one caveat was that we had to create whatever we wanted and document how we did it. Our answer? A resounding 'Awesome!' and "Uh-oh, what are we going to create?" There were no guidelines, save for a few key words: Modern, fearless and reborn. Adobe's theme for the new release.

Since we had just recently bought a farm outside of the city, we were in the thick of having our normal lives turned upside down - yet at the same time, we were having a blast with our new lifestyle. 'Reality. Reborn.' is inspired by that personal transition ... blended together nicely with the amazing new features of Illustrator CC and Adobe's willingness to give us carte blanche on creative direction.

We've been using Adobe's products for almost 20 years now and rely extensively on their tools to create our projects. Huge thanks to Terry Hemphill and the Adobe team for asking us to do this. We had a lot of fun with CC's great new features.

Without further ado, download Adobe's awesome iPad magazine, Inspire to check it all out - or read it online. And to top it all off, grab the mega-huge uber-limited 25" x 46" poster in our shop now.

Read about how we went from sketch phase to final color blocking ... and how our process always evolves as we work.

One of the coolest new features in CC is the Multiple File Place tool, allowing you to adjust the size of your file before dropping them on the artboard.

CC's new Touch Type tool is especially great as well, allowing you to manipulate and edit individual characters without creating outlines.

Those are just 2 of my favorite new features. Read about the rest. A few details below:

... and pick up the giant 25" x 46" poster in the shop now for only $40.

We are excited to announce the launch of a fun new project we just finished up with the kind folks at Deutsch NY. Deutsch commissioned IC to create 12 unique character toy designs based on the classic song "The Twelve Days Of Christmas" for PNC's infamous annual PNC Christmas Price Index. Beyond the task of creating 12 original characters based on the song, we also designed multiple interchangeable parts for each character - over 100 pieces in total. Partridge In A Pear Tree, Turtledove, French Hen, Calling Birds, Golden Rings, Geese-a-Laying, Swans-a-Swimming, Maids-a-Milking, Ladies Dancing, Lords-a-Leaping, Pipers Piping and Drummers Drumming.

The PNC Christmas Price Index site is loads of fun and allows you to create your own toy by selecting various heads, legs, arms, bodies and accessories. When you are done creating your character, PNC calculates the total cost of what your selection would be in 2013, as well as how much it has gone up or down since 2012.

But the coolest part? For 12 days, PNC is selecting 24 lucky winners per day to receive a 3D-printed gift in time for the holidays! Using Makerbot desktop printers, winners will be chosen randomly and selected each day. The more gifts you build, the more chances you have to win. Read more about that here.

We had so much fun with this project, now it's your turn!

More about PNC Bank's Christmas Price Index:

The PNC Christmas Price Index® shows the current cost for one set of each of the gifts given in the song “The Twelve Days of Christmas.”

It began 30 years ago when the chief economist at PNC Bank decided to figure out how much it would cost to buy each of the gifts. Little did he know, he was starting a holiday tradition that continues to this day.

The PNC Christmas Price Index® is similar to the Consumer Price Index, which measures changes in prices of goods and services like housing, food, clothing, transportation and more that reflect the spending habits of the average American.

The goods and services in the PNC Christmas Price Index® are far more whimsical. And most years, the price changes closely mirror those in the Consumer Price Index. It’s a fun way to measure consumer spending and trends in the economy. So even if “pipers piping” or “geese-a-laying” didn’t make your gift list, you can still learn a lot by checking out how their prices have gone up and down over the years.

Deutsch Credits:

Partner/ Chief Creative Officer: Kerry Keenan SVP, Group Creative Director: Jeremy Bernstein Senior Copywriter: Matt Moyer VP, Creative Director: Qian Qian EVP/Director of Integrated Production:  Joe Calabrese SVP/Director of Digital Production: Suzanne Molinaro VP/Executive Digital Producer: Jennifer McBride Senior Art Producer: Hillary Jackson Producer: Jillian Cornette

Production Companies:

MediaMonks (creative digital production) Invisible Creature (toy design & packaging) 3D Printer Experience (3D printing the toys) ShootersNYC (intro/outro video production) Director/DP: Craig Needleman Executive Producer: Jim Huie Senior Editor: Anthony Marinelli Account Director: Amy Sweeney

We had the pleasure of working on a number of User Profile and Achievement illustrations for the brand-spankin' new Xbox One, which happens to be out today. IC was commissioned by Xbox to create 30 gamerpics for users to choose from on the new system. Monsters, space scenes, animals, objects and more. We were also asked to create 5 achievement illustrations that would be displayed once a user accomplishes a specific challenge. 10 Hours Of TV, 25 Hours Of Movies, etc.

This project was a blast, and it's exciting to see some of our gamerpics end up in the Xbox One: Invitation spot (see below). Big thanks to our A.D.'s Ramiro Torres and Michael Guss for the opportunity. Now I just to need to get my hands on one ...

We had the great privilege and honor of speaking at LEGO's internal Design Camp last week - a day away from the office for the creative team in beautiful Enfield, Connecticut. Scott Decoteau, along with the talented and generous crew at LEGO, were gracious hosts during our time in New England. Highlights of the trip included the LEGO HQ tour (wow), dangerously delicious indian food, bowling and sharing sentimental stories about the infamous drawstring denim LEGO bag.

To commemorate our talk, we decided to make some things. One of them being a poster of us creating our new mark out of 4,236 bricks - flown in from all over the world. After 2 hot days, 1 broken mallet (don't ask), 6 iced coffees and 3 blisters, the mosaic came to life. Extra special thanks to LEGO for supplying the baseplates.

Unfortunately these posters and prints are not for sale, but who knows - we may throw some in future IC poster orders ...

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Is there still a role for designers in the music industry? We're honored to be amongst 7 studios interviewed and featured in IdN's Music Graphic issue.

Recorded music has always been packaged, from the very earliest days when wax cylinders came in cardboard tubes, and has therefore always involved designers. In the palmy days of vinyl LPs with sometimes stunning cover art and often erudite liner notes, the presentation was almost as important as the product.

But with the industry morphing so rapidly into the field of digital-download delivery, where do the graphics come in now? This is a burning question for all those working in the area of visually representing music. To see what their answers are, read this feature story, which solicits the views of seven specialist music designers.

Featuring: Telegramme Studio | Invisible Creature, Inc. | IWant Design | Daniel Reed | Matteo Meta | Leif Podhajsky | Giottographica

// Grab a copy here.

Comic-Conners! Head over to the LEGO booth and check out the FREE 2013 SDCC Exclusive Superhero Minifigures! We had the pleasure of designing and illustrating the packaging, 2 for Marvel (Spiderman & Spiderwoman) and 2 for DC (Superman & Green Arrow). Each carrier folds out to create an action-packed city backdrop for your Superhero. From what we've heard, these go pretty fast - so Tweet or Instagram us if you grab one! Gigantic thanks to Scott Decoteau and the team at LEGO for the super (get it?) fun project.

A few months ago we were approached by the kind folks at Facebook, asking if we'd be interested in creating a mural for their offices here in Seattle. It sounded like heaps of fun, so we signed up. They gave us a few keywords that represented the culture and atmosphere at Facebook. 'Making The World More Connected' and 'Hacker' got the most votes internally, so we dug into those ideas as our direction. Inspired by Ben Barry's in-house postings, we based our piece on combining both thoughts - the idea of going beyond the 'world' being more connected intrigued us. Facebook existing outside of planet Earth seems like an attainable goal, so that's where we landed. Once again we worked with our friend Don Rockwell on the application of the mural and it turned out pretty spectacular. See our quick and fun 'Making Of' film below:

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